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Why Is nasa astronauts space station evacuation Trending Today?

admin by admin
January 16, 2026
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The topic of “NASA astronauts space station evacuation” is trending due to recent news regarding a medical evacuation of crew members aboard the International Space Station (ISS). Reports indicate that NASA has successfully completed what is being termed the first-ever medical evacuation from the ISS. This unprecedented event has garnered significant attention as it highlights the complexities and challenges of maintaining crew health in space.

In addition to the completed evacuation, there have been discussions surrounding the need for a potential evacuation of an ailing crew member. This consideration indicates ongoing health concerns among astronauts, which raises the stakes for crew safety on space missions. The nature of medical emergencies in a microgravity environment poses unique challenges that are critical to both NASA and its stakeholders.

The combination of these significant events has led to a surge in search interest, with over 20,000 queries registered. People are likely seeking more information about the circumstances leading to the medical evacuations, potential implications for ongoing missions, and what protocols NASA employs in such scenarios. The rise in search interest reflects a heightened public awareness and concern for the health and safety of astronauts in space.

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Internet Reacts

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capt_pantsless • 10 points
The biggest problem with EVE is that humans tend to be risk-adverse. We don’t undock because we’re scared of losing progress. Lots of gamers love progress.
S
SonOfAsher • 10 points
risk adverse isn’t the right word here. Risk adverse to me, means that they are avoiding risks, even when it’s worth it. EVE players are just… playing smart. They recognize when the risk is NOT worth the reward, and behave accordingly. A person who’s walking across a bridge and thinks “It’s not a smart idea for me to jump to the bottom and see if there’s a pot of gold there” isn’t risk adverse.
D
Done25v2 • 13 points
Yea. Roamers bitch about how the locals won’t undock and take a fight, but then fail to include the fact that their fits are built specifically towards killing other players, and that their targets will, instead, be fit for mining/ratting.
D
deathzor42 • -3 points
Its not about you not taking the fight in the ishtar because duh. Its more about not forming something we both can have fun with, i don’t need to win but if we 8 to 1 you really don’t need the fax. Like just go in frigs you still win but we both get some fun.
D
Done25v2 • 2 points
Here’s the problem with that: A. There’s 90% chance that you warp to the ESS and burn straight out to guarantee perfect accuracy on anyone trying to close the distance, and then simply filament out once it becomes availabile. B. You take the fight. Get blown up. Then come back **again** later on because you want more fun. Neither outcome benefits the locals.
D
deathzor42 • -3 points
A i mean you can always not take the fight only really works if i’m ess fit B so you get more decent fights, in the future if you wanna pvp thats great. Yes the real problem is that all the blocks care more about grinding eve’s shit pve then about everyone having fun this is exactly whats wrong all blocks have collectivily chosen to make space awful for everyone and you wonder why pvpers hate blocks.
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The_Salacious_Zaand • 1 points
Yes, we spent a year moving a 50,000 character coalition to the other side of the map because we wanted better PVE.
X
Xiderpunx • 0 points
If you genuinely think these things then you are clueless, sorry but you are entirely wrong. Big blocs have players who like to do all the content in eve. Personally, I live in a bloc and like many others spend majority of my time pvp’ing. I get fights and kills every single day, and plenty of content. I also like to make isk like everyone, need to pay for the accounts somehow. I am sorry that aspect of eve is offensive to you. Maybe check out call of duty where it’s constant pvp?
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deathzor42 • 0 points
I mean I played eve for a while in both big and small groups but sure, it’s possible i’m lacking information. Big blocs do have dudes that do everything, not disputing that blocks also get a lot of hate from the small gang pvpers ( in part because of they my space mentality, we need to make roaming not fun for you mentality, because we don’t want you to come back ), Now i should like have qualified that as small gang pvpers (obivously people that consider pvp to be there 1000 vs 1000 tidi fight don’t hate blocs). The problem is if your not in that group and you also don’t have 250 dudes but have more then like 50 dudes in like your average fleet well you basically at this point effectively can’t play the video game. FW is out, you will just end up blobbing people half your size if not small most of the time (that’s no fun). Sov null is out because people like 8 times your size don’t down ship. Wormhole space is basically all blue so that’s out, i’m also not gonna ping people on there discord to formup. Pochven has basically nothing but multibox ratters. So like unironically if your in the 50 to 300 people range the best solution seems to be blow up your alliance and go play dota.
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Xiderpunx • 1 points
Going to level with you, being in a small independent alliance frankly sucks in Eve. Not since the earliest beginnings of EVE has that been desirable. You simply can not do all the content that EVE has to offer in a small outfit. Crab beacons need an umbrella to be feasible, null-sec incursions need a larger alliance with infrastructure and large areas of space. Small independent groups only hold their space because the blocs allow it. It has always been this way in EVE. You are always going to run into the problem of smaller scale fleet fights are going to mean you can only realistically do this against other similiar sized entities. In a perfect world.. NO coilitions would exist and alliances beyond 5,000 members would be forced to split up. I think it would be hard to find a single eve player who would not like that.. but human nature is what it is… hey your 5,000 man alliance is attacking my 5,000 man alliance and I have a keep star I don’t want to lose, I will have to pick up the bat phone..
D
deathzor42 • 1 points
I’m not asking for sov, i’m asking for a freaking fight, like I don’t need crab beacons ( like there to many isk printers in eve anyway ), like but the bar of being able to get a fight seems out or reach for small entities at this point like that’s unironically what block warfare has become. Like the whole reason large groups are a problem is because of the meta, of my space should not be roamed mentality this used to not be a thing, here is the really sad part, and why your unironically right that I likely should quit, nobody in either the blocks or CCP really cares. CCP sees there numbers and they look good as they keep getting a increasing share of a shrinking player base there wallets. While the Null blocks ( basically the people CCP listens to ) all see a benefit to them, it’s especially funny when normally init or gsf members ( FRT folks do it less ) go like this is good for small groups and it literally never is. Edit: unironically the best fights for small groups was the skyhooks before the nerf, because folks would desperate try to defend them and there would be like 10 on 10’s all the time because of rage forms, i’m still so sad they removed that to save like small groups in sov null despite there barely being any.
C
Casp3r8911 • 0 points
Yes we all consent to some form of pvp the moment we log into the game, from market pvp to at 0 at the sun. Realistically not everyone is in the mood to fight you, they just want to mine/rat at the moment. I self describe as a farmer with a pitchfork, I feel the best and fastest way to get back to my crab life is by killing all my enemies. I do understand the shit I’ve got to go kill another guy again? I just want to make iskies feeling.
D
deathzor42 • 1 points
It’s more that compared to historic it’s not that people are not in the mood, it’s that literally nobody ever is. So if you have a 50 man fleet, the optimal play literally seems to be tell everyone to stand down, there is no content in the video game, that seems well less then ideal. having done fleets of that size trying to get content i’m also literally out of idea’s to get them fights, also to be clear when i say fights, I mean fights not like blobbing 8 frigs that are running a FW plex.
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Xiderpunx • 1 points
Your best avenue is co-ordinate with other FC’s in the space you want to go into. Tell them hey I have a 50 man fleet.. 30 DPS, 6 logi, 14 tackle and support. We are in navy battlecruisers, any prospects of you fielding similiar? Typically if you do this and can wait a short time most alliances can match you. If you are in their space then expect to get slightly out formed, that is par for the course. But genuinely many FC’s would oblige you. Small scale fleet actions like this are good for everyone, it’s good experience for junior FC’s particularly. And the outcome is entirely unimportant because there is no strategic objective at stake. The difference is when a fleet that size comes in.. unannounced and starts tackling rorquals etc.. expect the hammer to drop. I know this feels organized, but let me tell you this has happened this way for years. Back a decade ago as a junior FC I would talk to other entities FC’s and give them a heads up I was planning on bringing a fleet their way, including what I was roughly bringing. I didn’t mind getting out formed tbh, or out shipped. We got to shoot stuff, my fleet members got content and we typically didn’t get roflstomped by 4 times our number. I have to say, Brave were very good about this, and I still respect them to this day for that. Of course you are going to run accross some FC’s who just have to win no matter what. You quickly figure out who they are and just next time go give your content to a better entity.
T
TickleMaBalls • 9 points
No, the biggest problem in eve is 20bucks a month. The 2nd biggest problem is the time it takes for a casual to aquire the Isk for a battleship.
P
Pyrostasis • 5 points
20 bucks is definitely a barrier to entry. I guarantee you someone at CCP did the math on what that change would do. Income gained with increased price point vs lost over canceled subs has apparently been in their favor or they’d have reverted it. Battleships… not sure why thats your metric. Battleships are fun and all and have their place but cruisers IMO are the better metric for casuals / new players. Faction warfare for instance can make you BS money pretty quickly. You can make 100m an hour easily as a new bro. If you join a corp you can make a few billion a week playing casually. I have been in the WZ for less than 6 hours this week and Ive made about a bill in lp. Null has similar opportunities.
T
TickleMaBalls • 1 points
Im aware how quickly non casuals can make ISK. It is more a comment on how long it takes to afford a ship vs how quickly it can be lost for some.
D
Done25v2 • 2 points
Battleships are less expensive than they were before, but I do agree that they, and all capitals in general, need to come down in price. People like to say that ships are ammo. What they fail to include is that this ammo is now gold plated and made with diamond tips. Where as pre-scarcity you could actually afford to throw big toys around without worrying what would happen if they broke.
D
deathzor42 • 0 points
The literally cheaper then ever relative to overal income Like 40 mil per hour is insanely reasonable income mega is what 160, thats 4 hours for hull so about 8 hours for fit. Thats like quick where almost back at 800 mil carriers and you guys are still going expensive like what the hell.
T
TickleMaBalls • 2 points
Right, people are more risk averse than ever because it is easier than ever to make isk to replace their potential losses. gotcha
T
The_Salacious_Zaand • 1 points
Not everyone is entitled to every ship from day 1. That defeats the entire purpose of a tiered system.
G
GruuMasterofMinions • 2 points
No the issue is that you need like a year before you can play the game or pay equal to 2 years to buy skill injectors.
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LADY_Death_Strike • 0 points
They did make the game more grindy and yes to takes to long, WAY WAY TO Long for a solo account to grind to get in a good ship. Players want cheap good ships T2, t3, faction ships. For eve to continue I agree the time it takes for a casual player to aquire a good ship(good meaning T2, t3, faction and good mods) not t1, is a huge bar from players staying in the game. Noone wants to grid like hell, to get the good ships, than lose it, and grind like hell to get it back, that’s boring. A T2 fit loki, is what 700 million isk, it should be like 300 million no more than that. Good ships in this game are WAy over priced, that’s why players mulitbox, it’s the only way you can get anywhere in the game. Everything’s to expensive in game.
Z
Zukute • 0 points
Pretty much this. I’m looking at my Loki I wanted to take out into WH or null to hunt.. 800m. My best income is what, 30m an hour running T3 abyssals? What’s the point Iol.
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eer_00 • -3 points
3rd biggest is how he has to use 3x$20 month subs to get skills to where the battleship is actually good
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TickleMaBalls • 2 points
You do get a bulk discount on subscription price if you can afford it. But the way skills train instead of grinding for experience as in other games appeals to some.
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letsmakemistakes • 9 points
When you make a suggestion for a change in eve you need to consider how much fun it adds vs how much suffering it adds to the existing player base. Things like local delay will add some fun to a group of players, but will add a whole lot of suffering to an even bigger group of players. We’re all mostly adults with jobs just trying to have fun, if the game becomes too much bullshit for the largest groups of players in the game they’re just going to quit. It’s 2026, there’s a huge library of games that don’t punish you on a regular basis and eve can’t afford to bleed players to appease players who want the game to be more punishing.
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Pyrostasis • 8 points
![gif](giphy|STfLOU6iRBRunMciZv) >I know a ton of people going to downvote me and cry cause they like their intel tools, they like that null is one of the safest place in game, they like they can gang with little real counter play, they like botting, they like not having to defend their space but just hide in a station. There are a lot more reasons to not like your list of things. Part of your post seems to be targeting the small folks in null, the second half of your post seems to be trying to help those same folks. RIFT and similar tools are nice, but intel channel does basically the same thing. Removing the logs would assist those who dont pay attention but would have little effect for those that do. Removing local is a content killer imo in the end. Yes you can sneak up on folks, but then it makes fleet fights and roaming gangs even harder to find content. You jump in system and have no idea whats there. Drop a few posses with ishtars and you’ll spend a ton of your time trying to find the ships that dont exist. While folks who actually do like to fight will have a harder time finding each other. It also dramatically hurts the small guy while not hurting the big guy. The legit dude in his ishtar is going to get hurt bad by this. The guy running a crab beacon will not be hurt at all. You want to hurt blockade runners and such in the first half, but then want to help them in the second half. (3 and 6). Wormholes locked open… yeah that would lead to some absolutely diabolical shit. Oh look goons just moved 2000 supers accross the map to skull fuck you out of existence and then just went home. You took the projection issue and 1000x’ed it. ESS will definitely get you a fight. Filament into frat or goon space. Search with the agency for ESS over 300m. You will get more content that you can swallow. Your idea… Beehive is going to drop on you. Skull fuck you off the planet and move on. ESS gives you a chance. You can set the engagement, run if needed, and most importantly not get fucked by drops. If you want dank small scale fights, join amarr mil, take your 10 – 20 dudes to Amamake and go sit in an open during US TZ. Minmil will come fight you like you’ve never seen before.
N
No-Low6950 • -1 points
There this tool called dscan you can use to see if there a fleet in system with you. You also said the intel channel is the same thing as rift so leave rift alone except its clearly not. We hear people automating warping their Ishtar to station but don’t hate people automating intel, make it make sense. Your claim about 30nsec delay hurting Ishtar dude isn’t holding water either cause 90% of time he afk spinning cause rift will ping him there a enemy two or three jumps away, that’s one step away from booting imho but it’s weirdly just accepted as fine.
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Pyrostasis • 3 points
DSCAN only works to 14 au. DSCAN wont help you if there is a pos with multiple empty ships in it. Many of the nullsec systems are very large. Having to scan each and every system you are in, then narrow it down, only to find a pos full of ishtars / mining ships would dramatically slow roams. Considering the vast majority of systems are empty, removing local would hurt you more than help you imo. I say this as someone who frequently roams looking for targets. Spending 5 – 10 min scratching a system off your list instead of just warping to the next gate would be pain. Automating intel is currently legal. Reading intel is free. If you remove automating intel, you’d simply go back to folks reading it. Yes, you’d catch more people, but folks would just switch tactics. I’m not against removing RIFT and similar tools, but it wouldnt magically fix this for you. >but it’s weirdly just accepted as fine. Its accepted because CCP has made it legal. If CCP made botting legal you’d have a shit ton of folks botting. People play optimally. RIFT / SMT are optimal atm. Remove them and folks would adjust.
N
No-Low6950 • -1 points
We already have a shit ton of people. It would be a shame if people actually had to actively play and actively explore a system. What a shame.
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Xiderpunx • 3 points
You really really need to play the other side of your mind fence. See how many times you lose your ratting ship trying to make the isk to pay your monthly plex with your system, and see what it’s like to have to play absolutely focussed and spamming dscan whilst doing boring content (it is a means to an end!) before you decide this game just sucks. Plenty of ratting ships get caught and die in null sec every single day even with good intel. Folks go afk for a minute or two.. or they get distracted in a conversation in comms etc. I know for you, you want free and effortless killmails, unfortunately this will not happen. If they implement exactly what you want then just watch the active player numbers nose dive. So either accept it or gtfo.
N
No-Low6950 • -1 points
None of this gets free effortless kill mails lol. Are you a botter? Feels like a bitter reply. What alliance u in?
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Xiderpunx • 1 points
What you are suggesting is basically making nullsec into a much more dangerous version of wormholes. Wormholes have most of the rules you want, so they should be teeming right with unaware ishtars and mining fleets.. oh wait.. they are not are they. Wormholes are not pve’d solo, they are sealed off with cloaked eyes on the static so ratting can be done. No filaments will transport people into a wormhole without any warning.. no ESS to take 60% of the isk income. Wormholes also pay a great deal better than nullsec, rewarding the increased risk of no local. So, please remind me.. why would I or why would anyone want to live in a No-Low version of nullsec which is even more dangerous than wormhole space but has a much reduced isk reward? Please I would love to learn the benefits? A quick zkill search will reveal the truth, just on ishtars alone: [Ishtar | Losses | Ship | zKillboard](https://zkillboard.com/ship/12005/losses/) Let’s not talk about Hulks/Porpoises/Stormbringers or any other pve ships. Pages and pages of losses just today, in null sec. So to conclude.. if you are having trouble finding and catching targets, then you are just not very good at it. So get gud?
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No-Low6950 • 1 points
They aren’t cause it’s easier to spin in null sec for the exact reasons I’m pointing out. lol weak as hell argument. If you had pure blackout perm you’d see them move to WHs.
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Xiderpunx • 1 points
Also I am not bitter.. just tired of seeing idiotic and ill-conceived ‘helpful’ suggestions by the same kind of posters. Basically it amounts to a wish list for lazy and frankly bad players who need some help getting the kind of content they want.
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No-Low6950 • 1 points
No not bitter a goon botter but then again saying that if you are goon you probably are bitter to
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Pyrostasis • 2 points
Scanning your 35th empty system on a roam is not playing and its not fun. Its literally cancer. Finding fights is already challenging enough, making it more difficult to find a fight is counter productive imo.
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No-Low6950 • 0 points
Anyone roaming 35 empty systems needs to update the roaming techniques it’s 2026 not 2016. I feel bad for your fleets if you’re roaming that way still.
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Pyrostasis • 2 points
If local and zkill are gone as you suggest 35 is conservative.
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comrade_Kazotsky • 17 points
This garbage will backfire so badly on absolutely every single “little guy”. We need balanced solutions, not just another “i want ccp to make you fight me on my terms”.
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The_Salacious_Zaand • 7 points
Make the game shittier because it’s too hard for me to do singularly what groups of thousands of players can do collectively.
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Vadioxy • 7 points
if you want make everyone mad , remove tether
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No-Low6950 • -2 points
Hey that’s another good change.
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Calm_Run93 • 3 points
bubbling stations and sitting on the undock was peak eve for years. It kinda sucked ;p
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No-Low6950 • 1 points
I’m pretty sure he was trying to be funny and I was being facetious. Though I’d get behind a tether timer. 60 seconds and tether drops.
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X10P • 12 points
There should be a rule that anytime someone posts one of these lists they have to link their zkill.
N
No-Low6950 • -2 points
What would that accomplish?
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X10P • 6 points
It’d show everyone what your typical gameplay is. That list screams that you just want to put in less effort to get kills in low/null, want HS to be safer for haulers, and remove mass for WHs so as soon as anyone rolls in they can get an unlimited amount of mass in quickly. It reads like you’re just regurgitating random ideas you’ve seen on reddit.
N
No-Low6950 • -4 points
Train your reading comprehension skill to V then bud.

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